The My Child New Beginnings homework schedule is fixed and short: homework happens in the evening, it starts only when the child brings it up, and it has to be finished in the same conversation because the child asks for the subject right away. The whole evening runs dinner, homework at the desk, a bedtime story, then the bedside lamp, and every step of it costs time you would rather spend with the child.

The My Child New Beginnings homework schedule, step by step

  1. Wait for the child to mention it. The child opens the topic, and you let them talk first. There is no timetable to memorise and the game never sends you to homework on your own.

  2. Click the desk next to you. The desk offers two things: drawing and homework.

  3. Pick homework. That is what starts the session, and the child sighs and asks which topic they should work on.

  4. Pick the subject in that same conversation. If you walk away from the dialogue, the session is over and you wait for the next evening.

  5. Work through the questions together. It is a short set of multiple-choice questions, one subject at a time.

Two conditions gate the whole thing. The school has to be running, and the child needs a school backpack - the school step needs one, and without it the child cannot go to school. If the school step refuses to start, this is the first thing to check. The backpack is bought in the village shop, on the Clothes tab, on a later page of the list marked with a book icon. Most guides put its price at 500 coins, and a shop tutorial also records a cheaper 200-coin backpack appearing in the same list, so read the price tag - either way it is one of the biggest early expenses in the game.

There is no answer key

The homework is not a graded quiz with one right answer, so there is nothing to look up. The point of the scene is the interaction rather than the result: staying with the child while they work, answering patiently, and showing up when the child asks for help. Doing the homework for them is the wrong move, which is the same logic as the rest of the game, where coaxing the child into learning a task themselves sits next to fixing it for them as a choice.

Helping is what pays off. It improves the report card and it is one of the things that raises the child's trust in you, because the child asks you for help in the first place. That trust and the three meters behind it are covered here.

The three subjects on the school desk

Math, Science and Music. They are the three options offered when the child asks which topic to work on, and each one is a short set of multiple-choice questions done together at the desk in the evening.

Music is not a side subject in the story either. Chapter 8 is called "A Musician is born", where the child comes home clutching a guitar lesson pamphlet and practically begs you to let them sign up, and you have to decide whether to push them to stick it out or let them walk away. A child who really enjoys playing guitar is also far more likely to be offered guitar chapters later on.

The school runs activities rather than lessons as well, and the handball team is the one that takes over your week: the trials and training run after school.

The evening competes with everything else

Every interaction costs one of the day's time slots, so homework competes with housework and with your own paid work for the hours you have left. A normal day runs: wake up, bath and hairbrush, breakfast, walk the child to school, school, work for wages, shopping and cooking, household chores, dinner, homework at the desk, a bedtime story, then the bedside lamp. The week's shape is here, and the school step that has to work first is here.

FAQ

Is there an answer key for homework?

No. The desk shows the three subjects and the order they come in, and the child does the work themselves. Helping with homework changes trust and mood, not the answers.

What are the three need meters?

Entertainment, cleanliness and hunger. They sit in the top-right of the screen and turn red when a need becomes critical, and the child's mood is tracked on a separate axis.